Basic Level Part 1
From RoboBlitz Editor Wiki
Contents |
The Long Hallway
Move the Builder Brush into place and enter in these values.
Now use the shortcut keys Ctrl S to subtract.
The Tower
Move the Builder Brush into place and enter in these values.
Now use the shortcut keys Ctrl S to subtract.
The Ambush
Now lets build some Ambush Points along the path way for our player to have to fight off. For the Hallway use these values
For the Ambush Rooms use these values
Subtract these builder brushes out according to the image below to add the Ambush points.
Nows a good time to save your map. Make sure the filename begins with RBArena (it won't run otherwise). "RBArenaBasicLevel_02.rbd" is a good name.
Try it Out
Before you can play a map it has to be "built". If a map has been built before and you make a few changes, sometimes you can play it again without building, depending on what you changed. However, if you ever change a PlayerStart, you need to rebuild. Click the "Build All" button on the top toolbar. The icon looks like this:
Your map will probably have a warning that the brush has a NULL material reference. Don't worry about it for now, just close the report window. Save your map again once it's finished building. [edit]
Lets try it out by clicking the joystick icon in the upper right hand corner of the toolbar. This is the "Play In Editor" or "PIE" button:
It starts the game in the editor with whichever map is open. You can also right click in the level and select Play From Here to start PIE with a temporary start location (that way you can gain access to parts of the level that players can't access at the begining of the level.)
You should see Blitz in a room with the default texture applied, well lit by ambient light. You've just made your first RoboBlitz Level map! Congratulations! Next we will work on adding details and enemies to make the level fun and interesting.
By Nate Nesler







