Clean Up The Handle
From RoboBlitz Editor Wiki
So we've got this handle floating around behind our blade and we need to find something to do with it. The most straightforward approach is to make the handle invisible, and only slightly larger than the blade. This way it looks like Blitz is holding the blade directly. When the blade comes to a stop you can teleport the handle back to the blade to reset the guillotine or just have their LinearDriveTarget's align them properly.
Or for a neat effect you can leave the handle visible and destroy the joint actors on the handle and have the handle fly off when the guillotine is released. Unfortunately this makes the guillotine a one-use-only tool.
If the handle absolutely must be visible and must follow the blade, then another teleport loop can be setup to move the handle to the blade. However this defeats the purpose of having the loop only executing when we need it to be. If the blade comes to rest often enough the handle teleporting loop could be controlled with RVolumes.
