Play In Editor

From RoboBlitz Editor Wiki

Play In Editor or PIE is a way to test a map from within the editor. It is activated by pressing the joystick button. It looks like this:

It starts the game in the editor with whichever map is open. You can also right click in the level and select Play From Here to start PIE with a temporary start location (that way you can gain access to parts of the level that players can't access at the begining of the level.)

Some Warnings

One word of warning: If the PIE game crashes it will probably crash the editor too. And if your map isn't setup correctly, this might cause the game to crash. PIE does keep a backup of the state of your level when you started PIE, but saving your map (and any packages you've been editing) before you start PIE will probably save you a little hassle.

--Note-- If the PIE is frozen when it loads (Blitz doesnt appear), insert RBArena before your map name.

Differences Between PIE and Standalone Games

PIE games use a different Garbage Collection system than standalone games.

PIE games don't stream levels, they only stream textures. All the levels that are needed are loaded into memory immediately and stay there until PIE exits.

PIE does a lot of additional checks and background work that the stand alone game doesn't. This means PIE runs a good bit slowwer than the standalone game, so you shouldn't use it to test your map's performance.

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