Table Of Contents
From RoboBlitz Editor Wiki
This is the ever growing table of contents. It doesn't contain all the pages though (if you want to see all that is available check out Special:Allpages).
- Getting Started With The RoboBlitz Editor
- Basic Map
- Basic Room
- Basic Level Part 1
- Adding Materials to Level Geometry
- Basic Level Part 2 Materials and Textures
- Placing Props in a Level
- Lighting Basics
- Elevator (Also good for doors and other Matinees. Replaces UE2 movers.)
- Changing Textures with Kismet
Programming and Scripting
Some of this relates to level editing as well.